First Advisor

Stewart, Connie K.

Date Created

8-2017

Abstract

This thesis explores how to effectively integrate STEAM (Science, Technology, Engineering, Arts and Math) concepts in an elementary art classroom by employing 2 different Makerspace areas: 1. A Makerspace table to house engineering based building manipulatives and activities for independent and group exploration. 2. A Makerspace craft area for inventing and creating choice based explorative work. The study documented students Makerspace participation over a period of several months. Data was collected and analyzed to assess the trends and efficacy of the Makerspace classroom activities. The Conclusion of the study showed how students employ creative problem solving techniques and the Engineering Design Process while engaging in self-directed Makerspace activities.

Keywords

Arts-based research; Art education; Makerspaces

Extent

70 pages

Local Identifiers

RobinsonARP_2017

Rights Statement

Copyright is held by the author.

Share

COinS